Near-future science fiction
Borrowed Sky
The front door belongs to corporations. The side door belongs to you.
Near-future Earth and near-Earth science fiction about corporate authority, fragile infrastructure, orbital habitats, surveillance, identity systems, dangerous jobs, and unofficial access.
Overview
Borrowed Sky at the table
Borrowed Sky is about people living and working in the shadow of systems too large to fight head-on: corporate states, orbital infrastructure, identity networks, surveillance markets, and the brittle machinery that keeps the near future running.
The official routes are owned, watched, priced, and protected. The stories begin with the people who know another way through: maintenance crews, data runners, contract teams, clinic ghosts, orbital workers, and anyone else surviving between corporate law and human need.
In play
In play, you might...
- Take dangerous jobs no one wants documented
- Move through forgotten infrastructure and unofficial access points
- Cross borders enforced by identity systems, surveillance, and debt
- Deal with Dark Clinics, data havens, corporate fixers, and orbital labor networks
- Choose who to trust when every system has an owner
- Find leverage in places power forgot to secure
Themes
What this door opens onto
- Corporate authority
- Fragile infrastructure
- Unofficial access
- Surveillance and identity
- Dangerous work
- Near-Earth futures
Status
Availability
Borrowed Sky is an active Side Door Games line. Visit the dedicated Borrowed Sky site for current releases, development notes, and product information.